

These different elements obviously have different effects, for example, some doors may only be opened with a particular weapon or some enemies are more susceptible to particular weapons over others. Samus can use weapons picked up along the way, with different elemental powers. Each has their own unique abilities and ‘alternate’ forms, just as Samus does with the morph ball. Once you have defeated them in the adventure mode, they appear for use in multiplayer mode. There are six in all, Sylux, Weavel, Noxus, Trace, Spire and Kanden. Mini bosses occur throughout the adventure as other bounty hunters. The AI, for one thing, is far from stupid, and usually, if the reward is great, the battles are superiorly tough. This isn’t as tiring as it sounds, and often can prove quite challenging. This usually happens when you need to back track to some places that you had previously visited as new locations will now be accessible. Often, you will find yourself half way through a level without being able to continue. Using the various scanning techniques, weapons of mass destruction and so forth that are fundamental in the console variations, players must search planetary location for ‘octolyths’ which eventually open a kind of gateway for Samus to traverse. The single player experience takes Samus on an adventure that apparently occurs sometime between Metroid Prime and Prime 2. A single player experience lasting some 12 or more hours and a multiplayer game that will never get boring. Once this is achieved, the game is an exceptional joy to play, and much satisfaction is acquired.Īnd what a game is to be had. The length is more associated with the practice required to build on your precision with the setup. This is a welcome to any game, especially with the relatively symmetrical setup of the DS unit’s control buttons.Īlthough there may be a slightly longer learning curve compared to most games, it isn’t really due to the difficulty of the control. This means that either up or down on the control pad is backwards or forwards as is X or B. NST has enabled a control swap which allows players to select dexterity they deem appropriate. The opposing hand, that is, not the one occupying the touch screen, is used to move the character forwards and backwards, as well as shoot. If you plan on trading in an old DS for a Lite, keep the thumb strap, it’s what this game was designed for.
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My personal preference is to use the thumb strap as it enables your free fingers to support the system with two hands, preventing the inevitable hand cramp that may result from only using one hand for support and the other to direct the stylus. The touch screen is also used for the aiming device on the gameplay screen, with users moving the stylus (or thumb strap) to direct the characters’ aim. The touch screen is used as a type of control panel, with various options for you to direct Samus, or any other character, for that matter. The control system in this title is as good as, if not, better than any mouse and keyboard setup. Now with that out of the way, it’s time to focus on Hunters.
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I know Prime is different in that there is adventure and puzzle solving, however attempts by any media website to segregate the series from the FPS genre are in vein. I don’t know where along the line that this has been confused, however, a first person shooter is just that, a shooting game in the first person perspective. And let’s face it, the Prime series is a first person shooter series. The controls are very tight, and, if you are able to cope with the relatively long learning curve of the DS, it is well worth the effort.

The game is how a FPS should be on the DS. The final product looks even better still, and, thankfully, because of this title (and the Wii’s Metroid Prime 3: Corruption) I have gone back and purchased Prime 1 + 2 to ensure I can experience the complete Prime experience. Right from the very beginning with that pack in of the First Hunt demo, this game has looked beautiful on the Nintendo DS, especially considering the limitations of the DS hardware. Metroid Prime Hunters has caused me to rethink my opinion of the series. However, now I can see the error of my ways. A little more recently, Metroid Prime failed to captivate me also after borrowing a copy from a friend. From earlier dabbling in Super Metroid, I wasn’t very attracted to the series. It has taken a long time for me to become engrossed in the Metroid series.
